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Advanced [show]


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his long black hair kept up in a rat tail. He has several tiny topaz earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Has a crush, Nature. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Thomas Blankley, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dean Camden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is still thick. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Dean reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Bonds: Military, Job, Guardian. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Dean Camden, Male Human Sorcerer 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 5000 sp. Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He typically wears yellow cloth garments or leather armor. His red hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire

Ideals: Persistence. Flaws: Antagonistic. Bonds: Has a crush, Family, Religious. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Everard Stanton, Male Human Warrior 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)18 (+4) 9 (-1)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 9
Languages Common, Gnome, Giant, Terran, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. Coral (80 gp).


Social Check DCs


Miles Hastings, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is knotted and matted. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and sabotage a competitor

Flaws: Shy, Insomniac, Disease. Bonds: Rich, Job. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Hastings, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)14 (+2) 15 (+2)9 (-1)
Skills History +4, Stealth +0
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Gunter Watson, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His hair is short and silver. His fierce blue eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Performer. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Expand his business.

Flaws: Ugly, Depressed. Bonds: Poor, Job, Military, Nature. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Gunter Watson, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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