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Advanced [show]


Balimaar Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He is physically well-built. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Balimaar was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to raise his children well; and doesn't want to be a engraver and was forced into it by his family

Ideals: Impeccable. Bonds: Family, Attractive, Immigrant. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Balimaar Stanton, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He keeps his long black hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Miles lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Joker, Artistic. Bonds: Family, Immigrant, Job. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Miles Staurheim, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Norman Hampton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mercenary does, and he perpetually has his nunchaku ready. With bright silver hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Norman hails from a village terrorized by gnolls. A gifted student he started as a Farmer, but he got bored and became a Mercenary. He has achieved small success as a Mercenary.

Motivation: Revenge; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Attractive, Enemies. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Norman Hampton, Male Human Bard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 2000 sp. 1 Buckler. 1 Half-Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Bernard Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. With bright white hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Family. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Bernard Everleigh, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 8 (-1)14 (+2)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black armored body suit, with a simple violet line shooting up and back down. He has white hair. His eyes are gray and beady.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Drogo Deighton, Male Human Rogue 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 8000 sp.


Social Check DCs

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