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NPC Generator

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Advanced [show]


Nicholas Blyth, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Nicholas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Nicholas Blyth, Male Human Rogue 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 7 (-2)9 (-1)
Skills Religion +5, Survival +1
Senses Passive Perception 8
Languages Common, Ignan, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Henry Enfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. He has a golden handlebar mustache and slicked back golden hair. His amber eyes dart from person to person to random spaces in the air.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Henry was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Disciplined. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Henry Enfield, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)7 (-2) 12 (+1)11 (+0)
Skills Athletics +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Aldous Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright violet suits and hats. He wears his silver hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: The child of a Fortune-teller, who enjoyed hunting, Aldous was taken on many hunting expeditions. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Nature, Has a crush. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Aldous Marleigh, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp.


Social Check DCs


Lance Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with green highlights, and long black pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Lance took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his poetry dream.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and to clean up the streets

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Lance Clive, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Miles Brady, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. He has a long chestnut beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small island village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Bonds: Attractive, Military, Nature. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Miles Brady, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2500 sp.


Social Check DCs

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