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Advanced [show]


Kyle Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, and he perpetually has his spear ready. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Family, Immigrant. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Kyle Hadleigh, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Performance +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 800 gp. Fiery yellow corundum (500 gp). Alexandrite (700 gp). Peridot (70 gp). Alexandrite (700 gp).


Social Check DCs


Thomas Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large blue jacket. His moppish silver hair is in a traditional bowl cut. His eyes are gray.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Antagonistic, Secretive, Depressed. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Shelby, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 12000 sp. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Heward Enfield, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Adventurer, Mentor. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Enfield, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Frederick Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His white hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Slave Trader like his mother before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Job, Mentor, Military. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Frederick Wakefield, Male Human Adept 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Athletics +5
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


John Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Bonds: Attractive, Nature, Military, Immigrant. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

John Gresham, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)7 (-2) 12 (+1)13 (+1)
Skills Medicine +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. A delicate brass dragon egg (70 gp). Gold dragon comb with red garnet eye (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Minor magic item.


Social Check DCs

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