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Clerebold Wallace, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His white hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Ugly, Insomniac, Shy. Bonds: Rich. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Wallace, Male Human Adept 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 7 (-2)11 (+0)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp.


Social Check DCs


Kody Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Kody was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting. Flaws: Insane, Terse. Bonds: Attractive. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Kody Rodney, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Ralf Cotton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long white hair is drawn into a two foot long braid. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ralf hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion

Bonds: Attractive, Enemies, Has a crush, Adventurer, Religious. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Cotton, Male Human Wizard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills History +5, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dustin Carlton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His tied-back hair is silver. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Dustin studied abroad. He has had some formal singing training, and achieved minor success. He was granted druidic powers by his dying sister.

Motivation: Wants his loneliness to end.

Ideals: Professionalism, Artistic, Gifted. Flaws: Shy. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Dustin Carlton, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills Nature +1, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. 1 Everburning torch. 6 Acid flasks. 4 Antitoxin.


Social Check DCs


Jocelyn Alby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy green pantaloons and a white scarf. His red hair is lengthy and is close to two feet long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Doctor profession.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Alby, Male Human Cleric 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 10 pp. Smoky quartz (80 gp). Chrysoberyl (150 gp). Deep blue spinel (900 gp). Iolite (80 gp).


Social Check DCs

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