Cory Preston, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is knotted and matted. His brown eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Deep green spinel (90 gp). 4 Alchemist’s fire.
Manfred Tatum, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He prefers to wear brown pants and tee shirts. He has silver hair. His eyes are blue.
Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted divine powers by his dying brother.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 600 gp. Coral (60 gp). Freshwater pearl (5 gp). Blue quartz (5 gp). 1 Minor magic item.
Adelard Browning, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His silver hair is thinning but still full. He wears large thick round spectacles.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To reunite with his absent mother; and money/treasure
Flaws: Ugly, Mundane. Bonds: Military, Rich, Family. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple green robe with tan stripes complete with hood. His white hair, when down, is lengthy. His green eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Navigator, but he got bored and became a Roofer. He has set out to sabotage the competition.
Motivation: Human compassion.
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Military, Job. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 200 gp. Blue star sapphire (500 gp). Bloodstone (50 gp). Canary diamond (2000 gp). 1 Minor magic item.
Robert Kimberly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of hammers on his belt, each one with a amber on the hilt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.
History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Fighting, Passionate, Persistence. Bonds: Rich, Military, Adventurer. Occupation: Jeweler
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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