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NPC Generator

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Advanced [show]


Adam Beverly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a top hat to cover his moderate length auburn hair. His amber eyes peer out from beneath his top blue hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Ruler, but he was a colossal failure. He has worked as a Seamstress like his father before him.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and further expansion of business

Ideals: Optimist. Flaws: Terse. Bonds: Poor, Job. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Adam Beverly, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)6 (-2) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gerard Graeme, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and brown. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Disciplined, Artistic. Bonds: Adventurer, Poor, Military. Occupation: Detective

Voice: German accent

Attributes [hide]

Gerard Graeme, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 200 gp. Silver pearl (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Percival Home, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair and beard is wavy and long. This violet eyed southerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Rich, Adventurer. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Percival Home, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Chrysoprase (30 gp). 1 Minor magic item.


Social Check DCs


Tim Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Actor. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he's attracted to the pc

Flaws: Mundane. Bonds: Poor, Job, Has a crush, Immigrant. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Tim Hampton, Male Human Druid 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 10 (+0)6 (-2)
Skills Acrobatics +7, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 6000 sp.


Social Check DCs


Henry Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his white hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His relatives are trying to arrange a marriage; and he has comitted a past crime that haunts him to this day

Flaws: Sensitive, Secretive. Bonds: Attractive, Slave, Mentor. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Henry Ramsay, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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