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NPC Generator

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Alex Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Gardener does. His auburn hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: Born in the south to a Gardener, Alex learned a great deal about his father's area of expertise. He worked as a nervous Gardener and found it very stressful. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Alex Windsor, Male Human Bard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. 1 Good lock. 1 Silver holy symbol. 1 Superior lock. 1 Superior lock.


Social Check DCs


Randal Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized ruby on his left hand. His blonde hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Rich, Nature. Occupation: Knight

Voice: American accent

Attributes [hide]

Randal Wordsworth, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He has chestnut hair. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Geoffrey hails from a village terrorized by goblins. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and someone believes him a fraud

Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies, Nature, Rich. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Geoffrey Fawcett, Male Human Paladin 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Norman Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his violet robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. A gifted student he started as a Laborer, but he got bored and became a Mayor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Professionalism, Optimist. Bonds: Adventurer, Job. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Norman Bradshaw, Male Human Expert 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Don Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His hair is short and red. He has several tiny ruby earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Banker for hire.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Slave, Job, Family. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Weston, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs

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