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NPC Generator

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Advanced [show]


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red and curly. His brown eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the east to a Seamstress, John learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He became a Seamstress soon after.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Enemies, Job. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

John Hallewell, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 700 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gunter Lindsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy black suit. His auburn hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gunter was born with his father's beautiful face. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gunter's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with his brother; and a need for knowledge about a nearby landmark

Flaws: Hedonist, Shy, Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Gunter Lindsay, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His hair is red, silky, and of moderate length. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Justin was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: To protect his home; and doesn't want to be a stylist and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Guardian, Family, Religious. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Justin Kelsey, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Simon Conway, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. His auburn hair is thinning but still full. He has several tiny amethyst earrings on each ear.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Ugly, Addict, Selfish. Bonds: Rich. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Conway, Male Human Rogue 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He carries a battered flail and tarnished quarterstaff as well. His head has been shaved. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly, Disease. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Norman Deighton, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 7 (-2)9 (-1)
Skills Nature +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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