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NPC Generator

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Advanced [show]


Justin Morton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large white tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 11th year, his parents were killed by a orcs raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Enemies, Poor. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Justin Morton, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


John Gresham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Persistence. Flaws: Disease, Impulsive, Mundane. Bonds: Immigrant. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

John Gresham, Male Human Expert 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 700 gp.


Social Check DCs


Ernest Stapleton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. His whole body is exceptionally muscular. His red hair is knotted and matted. His eyes are green and he is always smoking a pipe.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast plains. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Logical, Artistic. Bonds: Immigrant, Attractive, Nature. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Ernest Stapleton, Male Human Adept 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 9 (-1)16 (+3)
Skills History +6, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Preston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear ponchos typically of a light blue in addition to tight pants. His moppish black hair is in a traditional bowl cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Professionalism, Athletic. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Wymar Preston, Male Human Rogue 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)18 (+4) 15 (+2)15 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 600 sp.


Social Check DCs


Patrick Everly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his nunchaku. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes peer out from beneath his top green hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Patrick studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Patrick Everly, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Golden yellow topaz (1100 gp). Tiger eye turquoise (15 gp). Rhodochrosite (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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