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NPC Generator

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Advanced [show]


Randal Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long tan pants that bunch up around his shoes. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and balancing his hectic life and new junk dealer responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature, Guardian. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Randal Beverly, Male Human Sorcerer 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)14 (+2) 4 (-3)11 (+0)
Skills Intimidation +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Hematite (9 gp). Black star sapphire (500 gp).


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and pastel robe with the hood down, and carries glaives. He wears his brown hair down. His gray eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.

History: The child of a Weaver, who enjoyed hunting, Peter was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and an old rival family wants him found

Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Nature, Family. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Peter Denholm, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 13000 cp.


Social Check DCs


William Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Fortune-teller does. He has a small bristly mustache and wavy brown hair. His eyes are amber and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fortune-teller soon after.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Pacifist. Bonds: Job, Rich, Religious. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

William Halsey, Male Human Bard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. Fiery yellow corundum (600 gp). Tourmaline (50 gp). 1 Minor magic item.


Social Check DCs


Hunter Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Hunter Warwick, Male Human Monk 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Kendall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He sports a flattop hair cut. His eyes, though not visible through his cowl, are green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a brigands raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his writing dream.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Kendall, Male Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)15 (+2) 10 (+0)17 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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