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Advanced [show]


Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he is dressed in an above average manner. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Kyle Altham, Male Human Druid 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 7 (-2)10 (+0)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 8
Languages Common, Terran, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60000 cp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Thomas Kelsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his sai. His black hair is kept up in a ponytail inside a wide-brimmed hat. This green eyed southerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Thomas has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Shy, Disease. Bonds: Enemies, Rich. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Thomas Kelsey, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 13000 cp. 1 Half-Plate.


Social Check DCs


Ernest Langston, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a moderate pudge and is not very fit. His chestnut hair is long and unkept. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Performer in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Addict, Shy, Antagonistic. Bonds: Job. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Ernest Langston, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Perry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze, and is pretty ugly. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: Eccentric and domineering, Lance will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Sailor, Lance learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Rich, Job. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Perry, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1400 sp.


Social Check DCs


Everard Shelby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered trident and tarnished lance as well. His hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Shelby, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 7 (-2)16 (+3)
Skills Medicine +0, Performance +5
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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