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NPC Generator

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Advanced [show]


Miles Wharton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a grey shirt with thin tan vertical stripes and blue pants. His clothes are grease stained in places. He has a very tight haircut. His thin eyebrows rest above his beady violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Adventurer. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Miles Wharton, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. With a patchy white beard and wild white hair. His eyes are a pleasant violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother.

Ideals: Disciplined. Bonds: Family, Adventurer, Rich. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Shane Gresham, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +4, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp. Banded agate (7 gp). Alexandrite (300 gp). Freshwater pearl (7 gp).


Social Check DCs


Nicholas Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He has styled his white hair well, parting it to the left. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Jeweler, Nicholas learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Philantrophist, Justice, Athletic. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Nicholas Ramsey, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)16 (+3) 8 (-1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Halfling, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Patrick Adley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear black pants and tee shirts. His red hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Patrick Adley, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Good lock. 1 Silk rope. 1 Superior lock.


Social Check DCs


Theobald Blackwood, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries sais. His silver hair is drawn into a tight pony tail with a cross scrunchie. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Military, Religious, Mentor. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Theobald Blackwood, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs

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