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NPC Generator

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Advanced [show]


Theodoric Langdon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his red hair up. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Barrister and found it very stressful. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Theodoric Langdon, Male Human Druid 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)19 (+4) 9 (-1)11 (+0)
Skills Investigation +7, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Draconic, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Rock crystal (80 gp). Black pearl (1300 gp). 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Bertram Kent, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a small bristly mustache and wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his son

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Family, Military. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Kent, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 4000 sp. Chrysoberyl (140 gp). Aquamarine (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His golden hair is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.

History: A powerful brothel owner made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Mentor, Family. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Gomory Hadlee, Male Human Warrior 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Arcana +2, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Guy Cotton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a green vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Ugly, Insane, Racist. Bonds: Has a crush, Adventurer. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Guy Cotton, Male Human Sorcerer 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His skin is fair and his fingers are delicate and long. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Map Maker, who enjoyed hunting, Cory was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined, Justice. Flaws: Fearful. Bonds: Nature, Job. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Cory Snape, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs

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