Theobald Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his sai. His hair is cut close to his head. His blue eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Hematite (9 gp). Violet garnet (200 gp). Sard (80 gp).
Balimaar Wallace, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries scythes. His Stetson hat is riddled with cuts and holes. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. After coming to the age of reason, Balimaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 19 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Roger Blackwood, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear blue clothing when he does not wear armor. He has a long brown beard with little hanging trinkets. His violet eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roger's homeland. Roger decided to take the middle way and become a bodyguard. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Slave, Family. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 16000 cp.
Chad Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his chestnut hair in a flapper bob. His green unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Chad took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc
Ideals: Justice, Gifted. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Percival Hallewell, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. He has gleaming, smiling blue eyes.
Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Percival took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant, Adventurer. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 80 pp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp).
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