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NPC Generator

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Advanced [show]


Rolf Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. He has gray eyes and a green hat with a tan feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the east. Cursed with vampirism at a very young age, Rolf has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Guardian, Poor. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Rolf Carlyle, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 30 pp. Red-brown spinel (140 gp). Deep green spinel (140 gp).


Social Check DCs


Cory Rodney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His brown hair is styled in orderly dreadlocks. He has a dull look in his amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Cory has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Cory Rodney, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 6 (-2)12 (+1)
Skills Athletics +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Percival Palomarez, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He keeps his long golden hair kept up in a rat tail. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Percival Palomarez, Male Human Druid 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)5 (-3) 9 (-1)11 (+0)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears green leather gloves, a green jacket, and tight pants. He keeps his black hair in a flapper bob. He has gleaming, smiling hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east. Shane was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Fletcher. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Shane Hale, Male Human Druid 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs


Thomas Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light grey in addition to tight pants. His white hair is cut short. His green eyes peer out from beneath his Stetson grey hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He is greedy.

Bonds: Nature, Immigrant, Rich. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Thomas Tickle, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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