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Advanced [show]


Everard Snape, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He has styled his blonde hair well, parting it to the left. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Everard Snape, Male Human Ranger 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Engraver. He has a black handlebar mustache and slicked back black hair. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love; and he would like to get married and retire

Ideals: Optimist. Flaws: Shy, Addict. Bonds: Attractive, Rich, Has a crush. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Breeden, Male Human Ranger 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Obsidian (8 gp).


Social Check DCs


Nicholas Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His hair is white and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the east. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Impeccable, Gifted. Bonds: Attractive, Enemies, Poor. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Nicholas Kent, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 sp. 1 Everburning torch. 6 Acid flasks. 1 Everburning torch.


Social Check DCs


Henry Melancon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He has moderate length brown hair. His eyes, though not visible through his cowl, are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Henry took refuge in the large cave and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Poor, Nature. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Henry Melancon, Male Human Sorcerer 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Carnelian (20 gp). Sardonyx (20 gp). Obsidian (9 gp). Smoky quartz (20 gp).


Social Check DCs


Don Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur, Fighting. Flaws: Depressed, Hedonist. Bonds: Attractive. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Don Shirley, Male Human Warrior 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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