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Advanced [show]


Gunter Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His white hair is braided into rings. His gray unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the west. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Gunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants his loneliness to end.

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Gunter Ogden, Male Human Warlock 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 5 (-3)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Amber (60 gp). Citrine (80 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. His blonde hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: This man loves painting and to teach people painting more than just about anything. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Hedonist, PTSD. Bonds: Adventurer, Family. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Clapham, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Jocelyn Ramsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He dresses like a well dressed Navigator does, and his gloved hand is found clutching a morningstar. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism, Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Jocelyn Ramsey, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Raymond Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with brown highlights, and long black pants that bunch up around his shoes. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly red, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.

History: The child of eastern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Fighting, Opinionated. Bonds: Attractive, Immigrant, Military, Adventurer. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Carlton, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 9 (-1)17 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler.


Social Check DCs


Trym Leighton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He has moderate length red hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of drow once and for all.

History: Trym was raised in a hard working conservative environment. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Trym Leighton, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Banded agate (13 gp). Malachite (13 gp). Golden pearl (70 gp). 1 Minor magic item.


Social Check DCs

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