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Advanced [show]


Arnold Blythe, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Carter. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: Born in the north to a Carter, Arnold learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Opinionated, Impeccable. Bonds: Attractive, Religious, Job, Nature. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Blythe, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Frederick Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Opinionated. Flaws: Mundane, Disease. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Hadleigh, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Citrine (40 gp). Chrysoberyl (100 gp). Blue quartz (12 gp).


Social Check DCs


Ernest Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears brown cloth garments or leather armor. He wears a broad hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: The child of a Shipwright, who enjoyed hunting, Ernest was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature, Rich. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Ernest Blakeley, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 pp. Black pearl (400 gp). Freshwater pearl (14 gp). Jasper (60 gp).


Social Check DCs


Richard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His head has been shaved. His eyes are blue and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Richard was born in the north. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist, Persistence. Flaws: Ugly, Shy. Bonds: In love. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Staurheim, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Rock crystal (50 gp). Smoky quartz (50 gp).


Social Check DCs


Nicholas Home, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His tied-back hair is auburn. His half smiles and gray eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Persistence, Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Nicholas Home, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Iolite (20 gp). Rose (20 gp). 4 Holy water. 4 Holy water.


Social Check DCs

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