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NPC Generator

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Advanced [show]


Raymond Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear green clothing when he does not wear armor. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.

History: Born in the north his family was never financially stable. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to reunite with his old friends

Bonds: Family, Has a crush, Poor, Nature, Adventurer. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Raymond Lindsay, Male Human Rogue 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +2, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6

Possessions: 12000 sp.


Social Check DCs


Anselm Weston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He has no hair. This amber eyed northerner is not easily forgotten.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Disciplined, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Anselm Weston, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 3 (-4)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Superior lock.


Social Check DCs


Conrad Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey tunic with yellow highlights, and long brown pants that bunch up around his shoes. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and many dire rats want him driven away

Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Nature, Adventurer, Enemies. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Conrad Kensley, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gilbert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is always cut to a buzz. He has a dull look in his green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not trust anyone and sleeps with one eye open.

History: He got into the Priest business at a young age. A freak accident while working with his Banker mother left him crippled. He has worked as a Priest like his mother before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Job, Enemies. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Wedgwood, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Banded agate (12 gp). Red-brown spinel (140 gp). Freshwater pearl (12 gp). Iolite (50 gp).


Social Check DCs


Heward Hallewell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a green and red robe with the hood down. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, Family. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Heward Hallewell, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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