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NPC Generator

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Advanced [show]


Justin Windsor, Male Human [Permalink]

Personal [hide]

Description: This man has a large pastel mantle and cape that has been intricately interwoven into his green robe, and sports empty pouches on his belt. He sports a long golden beard, and similarly colored long hair. His brown eyes peer out from beneath his feathered pastel hat.

Personality: Calm and collected, he is a well trained Shepherd. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Shepherd like his mother before him.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Bonds: Job, Adventurer, Immigrant, Family, Rich. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Justin Windsor, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp. Tiger eye turquoise (4 gp).


Social Check DCs


Kody Compton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has brown hair. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.

History: Kody hails from a village terrorized by dire rats. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Knight for hire.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Flaws: Hedonist. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Compton, Male Human Warlock 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)9 (-1) 11 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Tiger eye turquoise (5 gp). Alexandrite (900 gp).


Social Check DCs


Charles Ramsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue Stetson hat and blue clothes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Charles hails from a village terrorized by dire rats. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He feels threatened by others; and someone believes him a fraud

Ideals: Athletic. Flaws: Disease, Antagonistic, Fearful, Insane. Bonds: Enemies. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Charles Ramsey, Male Human Warlock 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 10 pp. Freshwater pearl (11 gp). Brown-green garnet (90 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a white wide-brimmed hat and white clothes. His chestnut hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Barkeep, his mother struggled to pay the bills. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: His religion dominates his actions; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Poor, Religious. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Tim Sutton, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Hematite (5 gp). Obsidian (5 gp). Chrysoprase (30 gp). 1 Minor magic item.


Social Check DCs


Gerald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Mayor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Poor. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Gerald Eastaughffe, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp.


Social Check DCs

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