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Advanced [show]


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy golden hair. He has a dull look in his green eyes.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Sharps, Male Human Commoner 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 700 gp. Iolite (70 gp). Citrine (70 gp).


Social Check DCs


Charles Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He has a dull look in his gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Charles never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love, Poor. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Tatum, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 4000 sp. Iolite (30 gp). Rock crystal (30 gp). Black pearl (1500 gp). Coral (100 gp). 1 Minor magic item.


Social Check DCs


Alex Tindall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His red hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Enemies, Job. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Alex Tindall, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 110 pp. White pearl (60 gp).


Social Check DCs


Guy Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with white and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Guy was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly, Hedonist. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Guy Allerton, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Old masterpiece painting (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. He has a auburn handlebar mustache and slicked back auburn hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Greedy. Bonds: In love, Attractive, Adventurer. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Gerald Hadleigh, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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