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NPC Generator

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Advanced [show]


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blonde and very short. His brown eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Gomory Wentworth, Male Human Bard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. He wears a colorful flower in his red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Dustin Staurheim, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Reynard Ashton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep red leather and dull yellow iron scale mail. He is tall, broad shouldered and powerfully built. He sports a long silver beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Around other people he will do his best to conceal his emotions and appear jolly.

History: Reynard hails from a village terrorized by brigands. He married young, but lost his spouse to brigands. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Optimist. Flaws: Insane, Shy, Depressed. Bonds: Enemies. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Reynard Ashton, Male Human Monk 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 10 (+0)7 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long silver beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, John studied abroad. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Entrepeneur, Optimist, Gifted. Flaws: Insane. Bonds: Slave. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

John Langdon, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 15 (+2)13 (+1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. White pearl (90 gp). Blue sapphire (1300 gp).


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur, Athletic. Flaws: Insane, Depressed. Bonds: Adventurer. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Guy Bradly, Male Human Wizard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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