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Ernest Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has white hair. His eyes are likewise green. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Joker, Justice, Logical. Bonds: Attractive. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Ernest Stanley, Male Human Warrior 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 20 pp. Jade (50 gp).


Social Check DCs


Peter Darby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His golden hair is kept up in a ponytail inside a deerstalker hat. His violet unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: Peter was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Persistence. Flaws: Disease, Insane. Bonds: Religious. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Peter Darby, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Hunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered dagger and tarnished kukri as well. His tied-back hair is chestnut. This brown eyed easterner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Hunter Tattersall, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp.


Social Check DCs


Chad Clare, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His black hair is heavily combed to the right. His gray eyes peer out from beneath his top brown hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Adventurer, Mentor, Job. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Chad Clare, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)14 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Patrick Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His white hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of drow once and for all.

History: He was born into a rich family. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and revenge

Ideals: Optimist. Bonds: Enemies, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Patrick Merton, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Masterwork manacles.


Social Check DCs

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