Gomory Blythe, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His white hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him; and to reunite with his absent father
Ideals: Persistence, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 400 gp. Aquamarine (800 gp).
Cory Preston, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To end his boredom; and he is content
Ideals: Athletic, Impeccable. Flaws: Addict, Mundane. Bonds: Poor, Family. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Superior lock. 1 Small steel mirror. 1 Healer’s kit.
Gomory Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy black suit. With a patchy chestnut beard and wild chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He then took over the family business and is one of the better Banker for hire.
Motivation: Expand his business; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Artistic, Logical. Bonds: Attractive, Job, Adventurer. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Giant, Gnome, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp.
Gerard Abram, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man likes to wear white tank tops with violet pants. His blonde hair is heavily combed to the right. His green eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Gerard studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.
Motivation: Wants to open a new tavern; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Joker, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. 3 Holy water. 3 Antitoxin.
Peter Allerton, Male Human [Permalink]
Personal [hide]
Description: This western man is dressed in an above average manner. His clothes are grease stained in places. His blonde hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has all his life been fascinated with poetry.
History: He was born in the west. He moved from fad to fad and when he turned 15 he discovered poetry. He left for the west, certain he would find work there.
Motivation: He wants to meet his childhood hero; and doesn't want to be a mayor and was forced into it by his family
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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