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Advanced [show]


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Anselm was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his poetry dream.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Family, Religious. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Anselm Blankley, Male Human Warrior 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Bloodstone (70 gp). Red spinel (130 gp). Peridot (70 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Kitchur, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. He sports a long white beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Solomon was raised in a hard working conservative environment. He worked as a nervous Healer and found it very stressful. He then took over the family business and is one of the better Healer for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Poor, Religious, Job. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Solomon Kitchur, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)12 (+1) 8 (-1)16 (+3)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (500 gp). Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs


Manfred Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Sailor business at a young age. He was taken from his home at a very young age. He has worked as a Sailor like his father before him.

Motivation: He would like to get married and retire; and sabotage a competitor

Ideals: Joker. Flaws: Fearful. Bonds: Job, Slave, Has a crush. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Stanley, Male Human Cleric 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Conway, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His green eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated, Logical. Bonds: Adventurer, Enemies. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Conrad Conway, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)7 (-2) 17 (+3)15 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. 1 Masterwork studded leather.


Social Check DCs


Heward Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His chestnut hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Bonds: Job, Military. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Sydney, Male Human Rogue 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 7000 sp. An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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