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Advanced [show]


Percival Acton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His chestnut hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Percival Acton, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)11 (+0) 13 (+1)6 (-2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Shane Stapleton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. This amber eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: The child of western immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Shane Stapleton, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Quinton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with deerstalker hat. His hair is long and white with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. He has several tiny aquamarine earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a great chef.

History: Bertram hails from a village terrorized by goblins. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Philantrophist, Gifted, Optimist. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Bertram Quinton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 4 (-3)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Raymond Hayley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: When he was but 7 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Bonds: Attractive, Immigrant, Adventurer, Religious. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Raymond Hayley, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 9 (-1)5 (-3)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Draconic, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Jet (60 gp). Golden pearl (60 gp).


Social Check DCs


Roland Langdon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a green suit. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Animals are drawn to him, and he is able to talk to them.

History: Roland hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Rich, Guardian. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Roland Langdon, Male Human Sorcerer 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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