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NPC Generator

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Advanced [show]


Cory Easton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His long golden hair is drawn into a two foot long braid. His brown eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Carpenter in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Cory Easton, Male Human Ranger 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 68 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 19 (+4)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Peridot (30 gp). Deep blue spinel (600 gp).


Social Check DCs


Anselm Wesley, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has a long silver beard with little hanging trinkets. He has gleaming, smiling brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Philantrophist. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Anselm Wesley, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 18 (+4)9 (-1)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Raymond Kenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a weathered and beat up set of banded mail beneath an oversized black coat, and his gloved hand is found clutching a falchion. He sports a flattop hair cut. He has amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Brewer for hire.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Raymond Kenley, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 800 sp.


Social Check DCs


Geoffrey Warwick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long white beard with little hanging trinkets. He has hazel eyes.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich southern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Bonds: Attractive, Job, Rich, Adventurer, Guardian. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Geoffrey Warwick, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Bradford, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a blue Stetson hat and blue clothes. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Conrad is combative with any and all who dare try his patience in the slightest.

History: Conrad was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business.

Ideals: Joker, Justice. Bonds: Attractive, Job, Guardian. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Conrad Bradford, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 16 (+3)7 (-2)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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