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Advanced [show]


Drogo Warwick, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a long black beard with little hanging trinkets. His violet eyes peer out from beneath his small green hat.

Personality: This man loves singing and to teach people singing more than just about anything. He is lazy, self-centered, vain, and jealous.

History: Drogo was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He has worked as a Map Maker like his father before him.

Motivation: Expand his business.

Ideals: Athletic, Artistic. Flaws: Selfish. Bonds: Job. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Drogo Warwick, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)16 (+3) 15 (+2)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has done his best to style his blonde hair to look like a famous performer. His eyes are hazel and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Adventurer, In love. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Drogo Rayden, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 16 (+3)6 (-2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 2 Tanglefoot bags. 4 Holy water. 4 Antitoxin. 7 Acid flasks.


Social Check DCs


Simon Altham, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. He wears his black hair down. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Religious. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Simon Altham, Male Human Barbarian 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 11 (+0)7 (-2)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp. Malachite (13 gp). Obsidian (13 gp).


Social Check DCs


Cory Chatham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light white in addition to tight pants. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: Gifted from a young age, Cory studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Adventurer. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Chatham, Male Human Adept 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 15 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 42000 sp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Norman Marlee, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. Rhodochrosite (5 gp). Deep blue spinel (1200 gp).


Social Check DCs

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