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NPC Generator

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Advanced [show]


Guy Compton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is blonde, silky, and of moderate length. He has brown eyes and a grey hat with a brown feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He was born at the edge of vast island. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Guy's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Compton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 6 (-2)16 (+3)
Skills Animal Handling +0, Arcana +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the north. He married young, but lost his spouse to giants. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Enemies. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Gracey, Male Human Sorcerer 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 13 (+1)6 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Wymar Wharton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Insane. Bonds: Rich, Attractive, Adventurer, Military, Job. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Wymar Wharton, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. Banded agate (14 gp). Fire opal (600 gp). Azurite (14 gp). 1 Minor magic item.


Social Check DCs


Conrad Southey, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears a worn and beaten armor. He has styled his auburn hair well, parting it to the left. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Optimist. Flaws: Secretive. Bonds: In love, Mentor. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Conrad Southey, Male Human Warlock 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp. Brass mug with jade inlays (600 gp). Solid gold idol (300 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Windsor, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Engraver does. His black hair is kept up in a ponytail inside a small hat. His eyes are gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: Lance was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To be a Apothecary again; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Lance Windsor, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Obsidian (6 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs

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