Tim Blythe, Male Human [Permalink]
Personal [hide]
Description: A 6'2" northern man, he has the majority of his body covered in plate. He has moderate length red hair. He has several tiny sapphire earrings on each ear.
Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Flaws: Antagonistic. Bonds: Rich, Mentor, Adventurer. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Gunter Brownrigg, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears a faded coat and loose pants complete with broad hat. He has no hair. His blue unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Merchant father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Religious, Poor. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Iolite (50 gp). 1 Masterwork Common Melee.
Wymar Dudley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He wears his hair in dreadlocks. His ears are large.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Bernard Weld, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He is well dressed, constantly wearing a black suit, green shirt, and tan tie. He has red hair. His amber eyes dart from person to person to random spaces in the air.
Personality: Bernard wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.
History: A powerful slaver made him what he is. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To protect his home; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Disciplined, Gifted. Bonds: Mentor, Job, Guardian. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. Rose (70 gp). Sard (70 gp). Moss agate (5 gp). Tiger eye turquoise (5 gp). 1 Masterwork Common Melee.
Godfrey Alston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His white hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He has never given up on his dancing dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, In love. Occupation: Sculptor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp.
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