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NPC Generator

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Advanced [show]


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.

Personality: Eccentric and domineering, Henry will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Extrovert, Pacifist. Bonds: Rich, Job, Has a crush. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Henry Royal, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 800 gp.


Social Check DCs


John Holton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. His long brown hair is drawn into a two foot long braid. He has gray eyes and a white hat with a violet feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Joker. Bonds: Attractive, Slave, Military. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Holton, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Old masterpiece painting (600 gp). Silver comb with moonstones (600 gp). 3 Tanglefoot bags. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears black leather gloves, a black jacket, and tight pants. With a patchy golden beard and wild golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He feels threatened by others; and human compassion

Flaws: Antagonistic, Fearful, Racist. Bonds: Attractive, Military. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Gerard Wallace, Male Human Wizard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 11
Languages Common, Giant, Aquan, Celestial, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: Tiger eye turquoise (8 gp). Silver pearl (80 gp). Obsidian (8 gp).


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports yellow clothing, slightly heavier than average wear. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He was born in the north, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Anselm Garfield, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. Malachite (14 gp). Bloodstone (60 gp). Rock crystal (60 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Heward Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is heavily combed to the left. He has brown eyes.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Extrovert, Gifted. Flaws: Racist. Bonds: Military. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Heward Spaulding, Male Human Warrior 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 4000 sp. Zircon (60 gp). Aquamarine (600 gp). White pearl (80 gp). Brown-green garnet (80 gp).


Social Check DCs

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