Cory Wheatley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his blonde hair. He has a tattooed face.
Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised by priests from a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and his religion dominates his actions
Ideals: Impeccable, Joker. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
William Kendall, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear blue pants and tee shirts. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Citrine (30 gp). Hematite (4 gp). Chalcedony (30 gp). Carnelian (30 gp).
Anthony Weld, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. He is bald on top and has large brown tufts of hair around his ears. His eyes, though not visible through his cowl, are blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Anthony enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Flaws: Ugly, Selfish, Hedonist. Bonds: Rich, Religious. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 70 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 12000 sp. Jeweled anklet (2000 gp). Jeweled anklet (2000 gp).
Norman Kitchur, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears baggy brown pantaloons and a white scarf, and his gloved hand is found clutching a morningstar. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. He has had some formal singing training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Family, Religious. Occupation: Slave Trader
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1000 gp. Blue quartz (11 gp).
Dean Axton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his blonde hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south to a Farmer, Dean learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 5000 sp.
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