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NPC Generator

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Advanced [show]


Geoffrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His brown hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a desert tribe. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Nature, Family. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Geoffrey Sutherland, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Branson, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a grey top hat and grey clothes. His brown hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Gerald Branson, Male Human Aristocrat 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Amethyst (70 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Shelly, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. Azurite (14 gp). Banded agate (14 gp). Eye agate (14 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case, and a wedding ring on his right hand. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: Adam was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: In love, Family. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Adam Hadleigh, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 18 (+4)17 (+3)
Skills Acrobatics +4, History +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 700 gp.


Social Check DCs


Gerald Wesley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His black hair is cut short. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Baker, Gerald learned a great deal about his mother's area of expertise. A gifted student he started as a Doctor, but he got bored and became a Baker. He then took over the family business and is one of the better Baker for hire.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Family. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Gerald Wesley, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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