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NPC Generator

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Advanced [show]


Thomas Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black coat over a green low-cut shirt, and a feathered hat upon his head. His golden hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Courier, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thomas took refuge in the large cave and found the beat up bow and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Thomas Warwick, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Tanglefoot bags.


Social Check DCs


Gunter Cason, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy white pantaloons and a red scarf. His auburn hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Secretive. Bonds: Attractive, Job, Mentor, Nature. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Cason, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 18 (+4)12 (+1)
Skills Insight +7
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: Jeweled anklet (1000 gp).


Social Check DCs


Robert Anderton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He wears a deerstalker hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small island village. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Flaws: Shy, Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Anderton, Male Human Barbarian 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Theobald Conway, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, marred by sweets. His hair is silver and very short. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Theobald Conway, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hunter Ansley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears baggy yellow pantaloons and a blue scarf. With a patchy white beard and wild white hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.

History: Born in the south to a Miner, Hunter learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted from career to career and currently works as a Miner.

Motivation: To be a Body Guard again; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Hunter Ansley, Male Human Commoner 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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