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NPC Generator

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Advanced [show]


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Guy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Joker. Flaws: PTSD. Bonds: Adventurer, Family, Poor. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Guy Watson, Male Human Sorcerer 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)6 (-2) 8 (-1)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Vance, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy golden hair. His green eyes peer out from beneath his small green hat.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Logical. Bonds: Attractive, Job, Family. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Vance, Male Human Druid 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Terran, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Hunter Sharps, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His white hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic, Logical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Hunter Sharps, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Arnold Crawford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Locksmith. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He has drifted from career to career and currently works as a Locksmith.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Job, Poor. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Arnold Crawford, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)11 (+0) 8 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Aquamarine (400 gp). Chalcedony (30 gp). Carnelian (30 gp).


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He keeps his black hair in a pixie cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerald was born in the south. At a young age he loved to build and create. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC.

Ideals: Justice, Persistence. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Gerald Barclay, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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