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NPC Generator

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Advanced [show]


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears white leather gloves, a white jacket, and tight pants. His hair is short and silver. His eyes are a pleasant hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and meet up once more with his childhood friend

Ideals: Opinionated. Bonds: Slave, Immigrant, Adventurer, Has a crush. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Roger Kenley, Male Human Fighter 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 9 (-1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Charles Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Herbalist does. He has done his best to style his golden hair to look like a famous performer. He has amber eyes and a grey hat with a white feather.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: Charles was born in the west. At a young age he loved to build and create. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Charles's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Herbalist.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Charles Marlowe, Male Human Barbarian 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 78 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 3000 sp. Amethyst (60 gp). Red spinel (60 gp). Sard (80 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Balimaar Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He has a long chestnut beard with little hanging trinkets. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Bounty Hunter profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Brewer and occasionally as a mercenary.

Motivation: He wants to get laid; and he is unsatisfied with his job

Bonds: Attractive, Adventurer, Job, Military, Has a crush. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Balimaar Kenley, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 15 (+2)13 (+1)
Skills Nature +6, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3100 sp.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Gerard Cornish, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Azurite (10 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp).


Social Check DCs


Jocelyn Tinley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Ruler. His blonde hair is long and unkept. His thin eyebrows rest above his beady gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: Jocelyn was born in the south. At a young age he loved to build and create. After coming to the age of reason, Jocelyn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Jocelyn Tinley, Male Human Adept 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 70000 cp. Hematite (9 gp). Sardonyx (40 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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