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NPC Generator

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Advanced [show]


Aldous Winthrop, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears just a green suit. His moppish blonde hair is in a traditional bowl cut. His thin eyebrows rest above his beady amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.

History: When he was but 6 years old his parents immigrated from the west. In his 11th year, his parents were killed by a illithids raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Immigrant, Enemies. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Winthrop, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Red spinel (160 gp). 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Roland Holton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Detective, Roland learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Detective job and began his own company from there.

Motivation: To be a Priest again; and he'd like to take his coworkers down a peg

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Roland Holton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Religion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Bernard Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His hair is short and brown. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Assassin like his father before him.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Bernard Tickle, Male Human Aristocrat 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 7
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Medicine +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Undercommon, Elven, Goblin
Attacks Melee +1 / 2d10-2, Ranged +0 / 2d10-3, Grapple -2

Possessions: Just what you see.


Social Check DCs


Manfred Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Opinionated. Bonds: Attractive, Guardian, Rich. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Manfred Marleigh, Male Human Barbarian 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: Golden yellow topaz (1500 gp). Red-brown spinel (160 gp).


Social Check DCs


John Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large blue mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, John studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Job, Family. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

John Marleigh, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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