Odo Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is brown and curly. His hazel eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his mother.
History: He got into the Fisher business at a young age. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the east; and wants to open a new tavern
Ideals: Athletic, Entrepeneur. Bonds: Poor, Job, Adventurer. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 300 gp. Star ruby (800 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Violet garnet (500 gp).
Jocelyn Van Es, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His long red hair is drawn into a two foot long braid. His eyes are brown and catlike.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He receives visions of the future at random moments
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Fletcher.
Motivation: Further expansion of business; and to unite with his sister
Ideals: Fighting, Artistic, Gifted. Bonds: Job, Family. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp. Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Norton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a mace on his belt. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Drogo was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Navigator. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Immigrant. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 3 Holy water. 2 Antitoxin. 2 Tanglefoot bags. 3 Acid flasks.
Ralf Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing colorful clothing, dressed as a Servant. His brown hair is long and unkept. His thin eyebrows rest above his beady hazel eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.
History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Selfish, Mundane. Bonds: Nature, Job. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 3000 cp.
Chad Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. He wears a Stetson hat to cover his moderate length brown hair. His blue eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Debt. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp. Chrysoberyl (160 gp). Rhodochrosite (13 gp). Deep green spinel (160 gp).
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