Guy Morton, Male Human [Permalink]
Personal [hide]
Description: This man wears a yellow collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His brown hair is cut short. His hazel eyes peer out from beneath his feathered yellow hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Guy is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: To be a Merchant again; and sabotage a competitor
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Deep green spinel (80 gp). Lapis lazuli (8 gp). Amber (80 gp).
Gunter Walpole, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his monstrous two handed axe. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Insane. Bonds: Has a crush, Adventurer. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Lance Copeland, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting pastel shirt and pants. He has shaved his head bald. He has a dull look in his gray eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.
History: Lance hails from a village terrorized by gnolls. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls
Ideals: Fighting. Flaws: Racist, Selfish, Insomniac. Bonds: Enemies. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Jocelyn Rowley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Dyer does. His silver hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is mildly Human supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: He was born in the east. When Jocelyn reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Flaws: Racist. Bonds: Job, Military, Immigrant. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Alexandre Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his brown robe and has his crossbow always slung over his shoulder. He has shaved his head bald. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Religious. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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