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NPC Generator

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Advanced [show]


Randal Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in red turtlenecks beneath a pastel coat with green slacks. His hair is always cut to a buzz. His eyes are hazel and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.

History: Born in the south to a Tanner, Randal learned a great deal about his mother's area of expertise. His childhood dream was to be a Brewer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Lazy. Bonds: Job. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Randal Blakely, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs


Anselm Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear red pants and tee shirts. His chestnut hair is still thick. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Bonds: Job, Poor, Adventurer. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Anselm Dudley, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp.


Social Check DCs


Theodoric Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He wears a Stetson hat to cover his moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He was granted psionic powers by his dying brother.

Motivation: Sabotage a competitor; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Greedy, Mundane. Bonds: Job. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Theodoric Spaulding, Male Human Bard 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1300 gp. Hematite (15 gp). Black star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has a golden handlebar mustache and slicked back golden hair. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Entrepeneur, Optimist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Eastaughffe, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Brixton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his left hand. He wears his white hair down. His fierce green eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: Born to a Sage, his mother struggled to pay the bills. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, In love, Poor. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Brixton, Male Human Aristocrat 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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