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Ralf Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and he perpetually has his glaive ready. His white hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Assassin, Ralf learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Ralf Dumph, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2300 sp.


Social Check DCs


Guy Trollope, Male Human [Permalink]

Personal [hide]

Description: This northern man typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. His clothes are grease stained in places. He wears a top hat to hide his balding. His amber eyes peer out from beneath his top grey hat.

Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Mentor. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Guy Trollope, Male Human Adept 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1100 gp.


Social Check DCs


Nicholas Blakely, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He carries with him a set of greataxes on his belt, each one with a topaz on the hilt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes and a red hat with a white feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich southern family. He worked as a nervous Scribe and found it very stressful. He struck the Scribe job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Philantrophist, Opinionated. Bonds: Rich, Job, Family. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Nicholas Blakely, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Clifford, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear grey pants and tee shirts. His clothes are grease stained in places. His red hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Clifford, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. Chalcedony (20 gp).


Social Check DCs


Kody Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green tunic with black highlights, and long pastel pants that bunch up around his shoes. His silver hair, when down, is lengthy. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Mercenary, who enjoyed hunting, Kody was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Flaws: Fearful. Bonds: Nature, Family. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Kody Staurheim, Male Human Cleric 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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