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Advanced [show]


Randal Mori, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, yellow shirt, and green tie, and he perpetually has his hammer ready. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Randal Mori, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Hadlee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His black hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Guard father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist. Flaws: Shy, Disease. Bonds: Poor. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

John Hadlee, Male Human Wizard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)5 (-3) 14 (+2)13 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: Wymar was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Wymar Beckwith, Male Human Monk 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 17 (+3)18 (+4)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Heward Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey cloak and cross-gartered white stockings. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the east. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Heward Ashley, Male Human Cleric 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 80 pp. Rose (80 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Fiery yellow corundum (800 gp). Blue quartz (4 gp). Red-brown spinel (80 gp). 1 Minor magic item.


Social Check DCs


Hugh Kirby, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. He has wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Hugh has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Kirby, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 9 (-1)8 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. White pearl (130 gp).


Social Check DCs

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