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NPC Generator

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Advanced [show]


Charles Stansfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Spy. He inherited the family business which he has now maintained for 6 years.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Spy

Voice: German accent

Attributes [hide]

Charles Stansfield, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 10 (+0)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Celestial, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Garrick, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is smooth and relatively long. His brown eyes peer out from beneath his deerstalker black hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Shy, Mundane. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Dustin Garrick, Male Human Fighter 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp. Chrysoberyl (50 gp).


Social Check DCs


Justin Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. His red hair is kept up in a ponytail inside a wide-brimmed hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Justin Ainsworth, Male Human Warlock 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Drogo Norton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Drogo Norton, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. Jet (120 gp). Citrine (30 gp). Brown-green garnet (120 gp).


Social Check DCs


Ernest Atterton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His blonde hair is braided into rings. His eyes are a pleasant brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Marshal in town.

History: Sold as a small child to a slaver, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Marshal soon after.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Immigrant, Job, Mentor. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Atterton, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 17 (+3)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 18000 sp. Moss agate (14 gp). Azurite (14 gp). Hematite (14 gp). Violet garnet (600 gp).


Social Check DCs

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