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NPC Generator

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Advanced [show]


Cory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy blonde beard and wild blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic, Pacifist. Bonds: Adventurer. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Cory Hayhurst, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Locksmith, his mother struggled to pay the bills. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Poor, Attractive. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Gerard Astley, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length blonde hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Servant in town.

History: He got into the Servant business at a young age. One day when Trym was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Trym was heart-stricken from the event, and his mother started working long hours to provde for them. He then took over the family business and is one of the better Servant for hire.

Motivation: Sabotage a competitor; and an old rival family wants him found

Flaws: Ugly, PTSD. Bonds: Slave, Job, Family. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Trym Marston, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Aldous Digby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries greatswords. His black hair is thinning but still full. His thin eyebrows rest above his beady amber eyes.

Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in greatsword use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist, Logical, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Aldous Digby, Male Human Ranger 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Anselm Remington, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is red and very short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He comes from a rich southern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Rich, Enemies. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Anselm Remington, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Jade (130 gp).


Social Check DCs

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