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NPC Generator

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Advanced [show]


Don Upton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a green and brown handkerchief worn on his right side. His hair is long and blonde with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant green.

Personality: He has always had a great fascination with Human culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Don was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Attractive, Job, Military. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Don Upton, Male Human Bard 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Chrysoprase (30 gp). Sard (30 gp). Chalcedony (30 gp). Red-brown spinel (80 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Davenport, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his auburn hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Secretive, Shy. Bonds: Attractive, Rich. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Davenport, Male Human Aristocrat 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 18 (+4)18 (+4)
Skills Medicine +7, Persuasion +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Eye agate (8 gp). Chrysoprase (50 gp). Rich purple corundum (800 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Cromwell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His hair is brown and very short. He has gleaming, smiling brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. He worked as a nervous Jeweler and found it very stressful. He has taken up work as a Jeweler and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor.

Flaws: Impulsive, PTSD. Bonds: Attractive, Job, Mentor. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Roland Cromwell, Male Human Wizard 9
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 3000 sp.


Social Check DCs


Theodoric Huckabee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a simple brown robe with white stripes complete with hood. His silver hair is still thick. His amber eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich eastern family. A freak accident while working with his Actor mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Miner and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Immigrant, Family. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Huckabee, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +4, Deception +0
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


William Clare, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears silk and lounges about seductively. He has a long red beard with little hanging trinkets. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Adventurer

Voice: German accent

Attributes [hide]

William Clare, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 18 (+4)16 (+3)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Obsidian (7 gp). Eye agate (7 gp). Red garnet (50 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs

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