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NPC Generator

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Advanced [show]


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Rich. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Guy Branson, Male Human Sorcerer 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: Fire opal (1200 gp).


Social Check DCs


Richard Dalton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. His top hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Racist. Bonds: In love, Enemies, Nature. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Richard Dalton, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roger Everly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His hair is long and blonde with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His brown unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Flaws: Disease, Antagonistic, Hedonist. Bonds: Rich, Attractive. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Roger Everly, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Diggory Morton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his left hand. His head has been shaved. His eyes are likewise brown.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: In love. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Diggory Morton, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears professional attire. His golden hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and he's in love

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Copeland, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 pp.


Social Check DCs

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