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NPC Generator

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Advanced [show]


Trey Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tan coat over a white low-cut shirt, and a top hat upon his head. His red hair is thinning but still full. He has several tiny aquamarine earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: Trey was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and money/treasure

Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Family. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Trey Nibley, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Aquamarine (600 gp). Obsidian (13 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Geoffrey Rayden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his blonde hair well, parting it to the left. He has several tiny amber earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: Expand his business; and money/treasure

Flaws: Antagonistic, Fearful, Disease, Insane. Bonds: Rich, Job. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Geoffrey Rayden, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 11000 cp. Black pearl (200 gp).


Social Check DCs


Patrick Harrington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears black leather gloves, a black jacket, and tight pants. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the west to a Shipwright, Patrick learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He's also a talented Server, but doesn't like to broadcast it.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Gifted. Flaws: Racist. Bonds: Enemies, Job, Has a crush. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Harrington, Male Human Bard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)9 (-1) 9 (-1)17 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Kody Merton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. He has a long silver beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: Kody was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Flaws: Mundane, Shy. Bonds: Attractive, Slave, Job. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Kody Merton, Male Human Monk 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)6 (-2) 17 (+3)10 (+0)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair down. His amber eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Nature, Family. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Ernest Beckwith, Male Human Warrior 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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