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NPC Generator

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Advanced [show]


Alexandre Churchill, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue coat over a tan low-cut shirt, and a feathered hat upon his head. His black hair is smooth and relatively long. He has amber eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Artistic, Persistence. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Alexandre Churchill, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Percival Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has wavy blonde hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Fletcher, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and regain custody of his son

Bonds: Nature, Family, Poor, Adventurer. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Percival Tewksbury, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Anthony Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. His hair is white, silky, and of moderate length. His fierce gray eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Barber business at a young age. His childhood dream was to be a Cartwright, but he was a colossal failure. He has worked as a Barber like his father before him.

Motivation: To be a Cartwright again; and sabotage a competitor

Ideals: Fighting, Joker. Bonds: Attractive, Job. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Anthony Wilberforce, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and brown. He has amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bertram took refuge in the large cave and found the beat up lance and armor he uses now. He has worked as a Bricklayer like his mother before him.

Motivation: He's looking for his big break.

Flaws: Antagonistic, Shy. Bonds: Adventurer, Nature, Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Bertram Shirley, Male Human Sorcerer 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 18 (+4)14 (+2)
Skills History +7, Persuasion +5
Senses Passive Perception 14
Languages Common, Sylvan, Goblin, Auran, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 600 gp. Golden yellow topaz (1300 gp). Brown-green garnet (80 gp). Zircon (60 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Huxley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His brown hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Performer.

Motivation: Further expansion of business; and balancing his hectic life and new performer responsibilities is difficult

Flaws: Mundane, Fearful. Bonds: Attractive, Military, Job. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Hugh Huxley, Male Human Monk 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Medicine +6, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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