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NPC Generator

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Advanced [show]


Miles Palomarez, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His blonde hair is knotted and matted. He has a dull look in his brown eyes.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: Miles hails from a village terrorized by gnolls. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Beggar.

Motivation: His religion dominates his actions; and he wants revenge against gnolls

Flaws: Insane, Selfish. Bonds: Enemies, Job, Religious. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Miles Palomarez, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries swords. He has wavy blonde hair. He has hazel eyes and a brown hat with a grey feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast island. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and to settle down with his crush

Ideals: Fighting, Athletic, Impeccable. Bonds: Has a crush, Nature. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Trym Yeardley, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Religious, Mentor. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Anselm Van Es, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Medicine +2, Religion +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Kinsley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears very tight pants and wife beaters, though occasionally he sports a blue coat. His left hand appears badly burned and disfigured. He keeps his silver hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Theodoric has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Disease, Secretive, Impulsive. Bonds: Rich. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Theodoric Kinsley, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Black pearl (800 gp). Banded agate (14 gp). Golden yellow topaz (800 gp).


Social Check DCs


Balimaar Fawcett, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Fletcher does. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Fletcher, Balimaar learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Balimaar Fawcett, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 31000 sp. Tourmaline (150 gp). Blue quartz (10 gp). Tiger eye turquoise (10 gp). Jet (150 gp). 1 Masterwork Common Melee.


Social Check DCs

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